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First, a lot of slowdown is created in the Torchlight Trouble level, but I believe this also slows down the in-game clock, rendering the slowdown irrelevant.
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There are two things about the in-game timer I'd like to mention. If you're wondering why I skipped these rooms, that's why. These rooms appear in Bouncy Bonanza and Manic Mincers. They're commonly believed to be bonus areas, but they aren't. There are two "bonus areas," however, that don't count towards the percentage. Getting "101%" in DKC means not only completing every level in the game, but visiting every bonus area. By the way, she's probably a lot better at this game than you are. Playing the Competition Cartridge with my little sister in Blockbuster's competition a decade ago is one of my favorite gaming experiences. The run is single-segment it was done without saving the game.ĭKC has always been one of my favorite Super Nintendo games. Finishes in 00:44, according to the in-game timer. Here's a 101% speedrun for Donkey Kong Country, SNES version. So much for a theoretical limit of 47 minutes. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Single-segment speed run of Donkey Kong Country with 100%, done on August 23 2007.
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